Tuesday, November 17, 2009

RANDOM REGIMENT

3 re-rolls are allowed. Each re-rolled feature costs double the normal price (+1 becomes +2)

1. Race table

2d6 roll

Race and price per model

2

High Elf, 8pts

3

Wood Elf, 8 pts

4

Lizardmen, Saurus: 14 points, Skink: 3.5 points

5

Undead, Skelleton: 8 points, Zombie: 7 points, Ghouls: 10 points

6

Skaven, 4.5 points

7

Empire, Human, 5 points

8

Orcs & Goblins, Orc: 5.5 points, Goblin: 2.5 points, Black Orc 8 points.

9

Chaos,(d6 1-2) Chaos Warrior: 24 points, (d6 3-5) Beastman:8 points, (d6 6, demon)

10

Bretonnia,(d6 1-4) human, 5 points,(d6 5-6) Knight: 41 points (only roll command and magic items if applicable

11

Dark Elf: 8 points

12

Dwarf: 8 points

2. Weapons table

2.1 Close Combat weapons

Roll a d6

1 Hand weapon, free

2 Second hand weapon, +1 pts

3 Spear, +1 pts

4 Halberd, +2 pts

5 Flail, +2 pts

6 Great Weapon or Lance. +2 pts

2.2 Missile Weapons

2 Throwing weapon, +1 pts

3 Short bow, +1 pts

4 Long Bow, +3 pts

5-7 bow, +2 pts

8 Crossbow, +3 pts

9 Repeater Crossbow, +3 pts

10-11 Handgun, +3 pts

12 Pistol, +2 pts

3. Armor table

Chaos warriors always carry Chaos armor at +4 points/model (inc in basic value)

D6 roll

Armor

1

No armor

2

Shield, 1point

3

Light armor, 2 points

4

Heavy armor, 3 points

5

Light armor, 4 points

6

roll again 1-4 Light armor and Shield, 5-6 heavy armor and shield, applicable points value

6 Characteristics increases.

Up to 3 characteristics may be improved by 1 point each for +1 points value to the model

D6 roll

Stat increase by 1

1

Movement

2

Strength

3-4

Weapon skill or Ballistic Skill

5

Toughness or Attacks

6

Initiative or Leadership

6. Special rules table

2d6 roll

Special Rules

2-3

Killing blow, +2 pts

4

Frenzy, +1 pt

5-7

Skirmish, +1 pts

8

Hatred (roll on race table), +1 pts

9

Immune to psychology, +2 pts

10

Cause Fear, +5 pts

11

Always pass any leadership test, +3 pts

12

Roll twice on this table

7. Unit size and points value/model

Add up the cost of all taken upgrades for normal troopers, this is the total points value. All regiments have a basic size of 5 models (3 for 40x40mm based models). You can increase the regiments size (later) by adding models paying the generated points value

Mounted troops?

D6 roll

1-4

No mount

5-6

Normal mount for the race, points value per 5th ed. rulebook

8. Characters and Command

The Commander of a Regiment of Renown is always a Hero of the chosen race, roll for his lieutenants on this table:

D6 roll

Characters and command

1

Musician, double points of `1 model

2

Standard bearer, double points of 1 model

3-4

Standard bearer and musician

5-6

Standard bearer, musician and Champion (standard cost of champion + acquired special rules)

Special rules points cost x5 for champions and heroes

.Chaos warrior units may use Champions instead of heroes as captains

Vampires and Necromancers may be taken as captains of Undead regiments

Mage Priests may be used as captains to Saurus regiments

Tuesday, November 10, 2009

Chaos Farts on your Face... just a little bit

I described the Gifts of Chaos phase here: Chaos Farts on your Face Phase

and I oversimplified things and... well... I lied.

It was not That bad. It was a 2d6 roll at the start of the game, that dealt the Chaos Player the same number of cards to (still: unfairly) influence the game to his advantage. It had only slight drawbacks, but overall it was a bit too much for a race of which basic Rank and File troops fought as well as a Human Lord character (of which you were just allowed to have ONE), and supporting units who could have a Magic level for each half a dozen models (demons of Slaanesh, Nurgle and Tzeentch).

CARNAGE COMPANY: 5TH EDITION REVISITED

Long time no post 'ey?

Oh well, no one reads this blog anyway...

or do you?

If you do, here's the news.

I did not get around to finding my old records of the Unvictorious Count's battle reports. However, I did get some nice idea's thanks to http://www.solegends.com/marauder/index.htm (stuff of legends). One is a Random Regiment of Renown generator.

The other idea is something I'd like to try in the future with my brother and RPG group, CARNAGE COMPANIES. This will be warhammer 5th edition using just the 3 basic books (and cards), the Rulebook, Battle Book and the Magic supplement. It is inspired by older editions of the Warhammer Games and will have some more liberal equipment options and give more significance to Standard bearers and Musicians for starters. It came to me last week as I read some nice E-books, namely Warhammer 40K: Rogue Trader and Realms of Chaos: Slaves to Darkness. In addition I found a site from some dudes still playing 3d edition (which could do with some updating) and just read The Tragedy of McDeath and am now searching for a pdf of Bloodbath at Orc's Drift.

CARNAGE COMPANY will be something between regular warhammer and warhammer skirmish. Small and Swift warhammer battles, preferably in a campaign atmosphere. The troops will be highly customizable (within limits) and I hope it will catch my friends' imagination. I will set up these games in the future when the RPG games of my group are on hold due to vacations, illnesses etc. and people still want a game. This RPG hiatus situation happens more and more frequently, so it's worth a try. They used to put down WFB for the painting and money commitment, but considering we have now acquired a TON of WFB models for WHQ and WFRP (and the majority is painted) in addition to 4 complete warhammer armies (Orcs and Goblins, Empire, Bretonnia and High Elves) I don't really see that as an issue if we just use the old rules and basic creatures.

So, this week, or next week, I will post the Random Regiment of Renown Generator for you to try out, as unfortunately, I don't have any opponents to play against at the time. Tell me what you think!