I described the Gifts of Chaos phase here: Chaos Farts on your Face Phase
and I oversimplified things and... well... I lied.
It was not That bad. It was a 2d6 roll at the start of the game, that dealt the Chaos Player the same number of cards to (still: unfairly) influence the game to his advantage. It had only slight drawbacks, but overall it was a bit too much for a race of which basic Rank and File troops fought as well as a Human Lord character (of which you were just allowed to have ONE), and supporting units who could have a Magic level for each half a dozen models (demons of Slaanesh, Nurgle and Tzeentch).
Tuesday, November 10, 2009
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