RANDOM REGIMENT
3 re-rolls are allowed. Each re-rolled feature costs double the normal price (+1 becomes +2)
1. Race table
2d6 roll | Race and price per model |
2 | High Elf, 8pts |
3 | Wood Elf, 8 pts |
4 | Lizardmen, Saurus: 14 points, Skink: 3.5 points |
5 | Undead, Skelleton: 8 points, Zombie: 7 points, Ghouls: 10 points |
6 | Skaven, 4.5 points |
7 | Empire, Human, 5 points |
8 | Orcs & Goblins, Orc: 5.5 points, Goblin: 2.5 points, Black Orc 8 points. |
9 | Chaos,(d6 1-2) Chaos Warrior: 24 points, (d6 3-5) Beastman:8 points, (d6 6, demon) |
10 | Bretonnia,(d6 1-4) human, 5 points,(d6 5-6) Knight: 41 points (only roll command and magic items if applicable |
11 | Dark Elf: 8 points |
12 | Dwarf: 8 points |
2. Weapons table
2.1 Close Combat weapons
Roll a d6
1 Hand weapon, free |
2 Second hand weapon, +1 pts |
3 Spear, +1 pts |
4 Halberd, +2 pts |
5 Flail, +2 pts |
6 Great Weapon or Lance. +2 pts |
2.2 Missile Weapons
2 Throwing weapon, +1 pts |
3 Short bow, +1 pts |
4 Long Bow, +3 pts |
5-7 bow, +2 pts |
8 Crossbow, +3 pts |
9 Repeater Crossbow, +3 pts |
10-11 Handgun, +3 pts |
12 Pistol, +2 pts |
3. Armor table
Chaos warriors always carry Chaos armor at +4 points/model (inc in basic value)
D6 roll | Armor |
1 | No armor |
2 | Shield, 1point |
3 | Light armor, 2 points |
4 | Heavy armor, 3 points |
5 | Light armor, 4 points |
6 | roll again 1-4 Light armor and Shield, 5-6 heavy armor and shield, applicable points value |
6 Characteristics increases.
Up to 3 characteristics may be improved by 1 point each for +1 points value to the model
D6 roll | Stat increase by 1 |
1 | Movement |
2 | Strength |
3-4 | Weapon skill or Ballistic Skill |
5 | Toughness or Attacks |
6 | Initiative or Leadership |
6. Special rules table
2d6 roll | Special Rules |
2-3 | Killing blow, +2 pts |
4 | Frenzy, +1 pt |
5-7 | Skirmish, +1 pts |
8 | Hatred (roll on race table), +1 pts |
9 | Immune to psychology, +2 pts |
10 | Cause Fear, +5 pts |
11 | Always pass any leadership test, +3 pts |
12 | Roll twice on this table |
7. Unit size and points value/model
Add up the cost of all taken upgrades for normal troopers, this is the total points value. All regiments have a basic size of 5 models (3 for 40x40mm based models). You can increase the regiments size (later) by adding models paying the generated points value
Mounted troops?
D6 roll
1-4 | No mount |
5-6 | Normal mount for the race, points value per 5th ed. rulebook |
8. Characters and Command
The Commander of a Regiment of Renown is always a Hero of the chosen race, roll for his lieutenants on this table:
D6 roll | Characters and command |
1 | Musician, double points of `1 model |
2 | Standard bearer, double points of 1 model |
3-4 | Standard bearer and musician |
5-6 | Standard bearer, musician and Champion (standard cost of champion + acquired special rules) |
Special rules points cost x5 for champions and heroes
.Chaos warrior units may use Champions instead of heroes as captains
Vampires and Necromancers may be taken as captains of Undead regiments
Mage Priests may be used as captains to Saurus regiments
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